evented-logger¶
- Version:
- 0.2.0 (2011-03-14)
- Module:
require("evented-logger");
- In browsers:
eventedLogger;
/buster.eventedLogger;
A simple evented console logger. In contrast to typical loggers, evented-logger does not print directly to an output stream. Instead, log messages are emitted as events, decoupling the visualization/persistence of log messages.
evented-logger supports setting a log level to filter messages, logging arbitrary many arguments with one call, customizable formatting of objects and even custom log level hierarchies.
Events¶
Methods¶
Parts of the logger API is dynamically assembled by the
eventedLogger.create()
method. The API documentation also describes the
methods dynamically generated by this method in the default setup.
-
eventedLogger.
create
()¶ create([options]);
Creates a new logger. The default behavior is to create a logger with the levels/methods
error
,warn
,log
anddebug
."debug"
is the default log level, meaning that all messages are emitted.The options` argument can be used to control what logging methods the logger should have, default logging level and formatting method. See Options for details on the options object.
Typical usage
var logger = eventedLogger.create(); logger.on("log", function (msg) { console.log("[" + msg.level.toUpperCase() + "] " + msg.message); }); logger.warn("Watch it!"); logger.log([], 42, {}); // Prints the following to stdout: // [WARN] Watch it! // [LOG] [] 42 {}
Setting the default level
var logger = eventedLogger.create({ level: "warn" }); logger.on("log", function (msg) { console.log("[" + msg.level.toUpperCase() + "] " + msg.message); }); logger.warn("Watch it!"); logger.log([], 42, {}); // Will not print the log message, so stdout looks like: // [WARN] Watch it!
Creating custom loggers
Custom levels should be passed ordered from highest to lowest severity. The generated methods will pass through messages if the current log level is set to either the same level as the message or one in the lower indexes of the levels array.
When you create a logger with customized levels, the default log level will be set to the most permissive one, i.e. the last level in the array.
var logger = eventedLogger.create({ levels: ["nuclear", "eerie", "info", "debug"] }); logger.level == "debug"; //=> true typeof logger.error == "undefined"; logger.nuclear("This is NOT good");
If you want the logger to have some other default log level than the most permissive one, include
level
:var logger = eventedLogger.create({ levels: ["nuclear", "eerie", "info", "debug"], level: "eerie" }); logger.info("This is NOT good"); // Won't be emitted
-
logger.
format
()¶ format(object);
Formats a logged object. This function is called once for each argument passed to a logger method. The default implementation serializes objects through JSON.stringify. Functions and primitives are converted to strings by way of their
toString
methods.The method can be overridden to provide more powerful formatting of objects such as functions and problematic host objects.
buster-test provides more readable formatting through the buster-format module. There is basically three ways to achieve this:
Override the original method
eventedLogger.format = buster.format.ascii;
Override the method on an instance
var logger = eventedLogger.create(); logger.format = buster.format.ascii;
Pass the formatter to ``create``
var logger = eventedLogger.create({ logger: buster.format.ascii });
-
logger.
error
()¶ logger.error(message1[, message2, ...]);
Logs messages with the
"error"
level. Messages will always be emitted from the logger unless the log level has been set to a non-existent level.var logger = eventedLogger.create(); // ... logger.error("Something went wrong", myObjToDebug);
Note
If you have created a logger with custom levels, the
error
method will not exist unless you explicitly included it.
-
logger.
warn
()¶ logger.warn(message1[, message2, ...]);
Logs messages with the
"warn"
level. This message will be emitted from the logger unless its level is set to"error"
or a non-existent level.var logger = eventedLogger.create(); // ... logger.warn("Something fishy?", myObjToDebug);
Note
If you have created a logger with custom levels, the
warn
method will not exist unless you explicitly included it.
-
logger.
log
()¶ logger.log(message1[, message2, ...]);
Logs messages with the
"log"
level. This message will be emitted from the logger if its level is set to"log"
or"debug"
(default).var logger = eventedLogger.create(); // ... logger.log("Here's an object", myObjToDebug);
Note
If you have created a logger with custom levels, the
log
method will not exist unless you explicitly included it.
-
logger.
debug
()¶ logger.debug(message1[, message2, ...]);
Logs messages with the
"debug"
level. This message will only be emitted from the logger if its level is set to"debug"
(default).var logger = eventedLogger.create(); // ... logger.debug("What's going on??", myObjToDebug);
Note
If you have created a logger with custom levels, the
debug
method will not exist unless you explicitly included it.
Properties¶
-
logger.
level
¶ Default:
"debug"
Set the level of the logger, silence all messages for less severe levels. The default level is the most permissive one –
"debug"
– when not using custom levels.
Supporting objects¶
Envelope¶
An object representing a logged message. Contains two properties:
-
loggerEnvelope.
level
¶ The log level as a lower case string, e.g.
"debug"
.
-
loggerEnvelope.
message
¶ A formatted log message, containing all arguments passed to the log method joined by a single blank space.
Options¶
Options passed to eventedLogger.create()
.
-
loggerOptions.
level
¶ The default log level, i.e. the minimum required level the logger will emit events for. Default value is
"debug"
, i.e. all messages.
-
loggerOptions.
levels
¶ An array of levels the logger supports. Default is
["error", "warn", "log", "debug"]
. Each string in this array names methods created on the logger.
-
loggerOptions.
formatter
¶ The function that should format arguments. See
logger.format()
.